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#!/usr/bin/env python |
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##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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##~ License |
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##~ |
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##- The RuneBlade Foundation library is intended to ease some |
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##- aspects of writing intricate Jabber, XML, and User Interface (wxPython, etc.) |
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##- applications, while providing the flexibility to modularly change the |
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##- architecture. Enjoy. |
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##~ |
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##~ Copyright (C) 2002 TechGame Networks, LLC. |
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##~ |
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##~ This library is free software; you can redistribute it and/or |
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##~ modify it under the terms of the BSD style License as found in the |
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##~ LICENSE file included with this distribution. |
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##~ |
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##~ TechGame Networks, LLC can be reached at: |
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##~ 3578 E. Hartsel Drive #211 |
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##~ Colorado Springs, Colorado, USA, 80920 |
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##~ |
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##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Imports |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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from WindowBase import * |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Definitions |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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class Window(WindowBase): |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Constants / Variables / Etc. |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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windowfactory = RegisteredWindowFactory('Window') |
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pos_default = (0,0) |
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size_default = (win32con.CW_USEDEFAULT, win32con.CW_USEDEFAULT) |
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style_default = win32con.WS_CLIPCHILDREN|win32con.WS_OVERLAPPEDWINDOW|win32con.WS_SYSMENU |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Public Methods |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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def __init__(self, parent, title, pos=pos_default, size=size_default, style=style_default): |
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WindowBase.__init__(self, parent, title, pos, size, style) |
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Win32guiAspect.InsertAspect(self) |
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class Button(WindowBase): |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Constants / Variables / Etc. |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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windowfactory = WindowFactory('BUTTON') |
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pos_default = (0,0) |
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size_default = (win32con.CW_USEDEFAULT, win32con.CW_USEDEFAULT) |
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style_default = win32con.WS_CHILD | win32con.WS_TABSTOP | win32con.WS_VISIBLE | win32con.BS_DEFPUSHBUTTON |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Public Methods |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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def __init__(self, parent, title, pos=pos_default, size=size_default, style=style_default): |
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WindowBase.__init__(self, parent, title, pos, size, style) |
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Win32guiAspect.InsertAspect(self) |
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class Edit(WindowBase): |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Constants / Variables / Etc. |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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windowfactory = WindowFactory('EDIT') |
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pos_default = (0,0) |
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size_default = (win32con.CW_USEDEFAULT, win32con.CW_USEDEFAULT) |
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style_default = win32con.WS_CHILD | win32con.WS_VISIBLE | win32con.WS_BORDER | win32con.WS_TABSTOP |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Public Methods |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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def __init__(self, parent, title, pos=pos_default, size=size_default, style=style_default): |
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WindowBase.__init__(self, parent, title, pos, size, style) |
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Win32guiAspect.InsertAspect(self) |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Testing |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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if __name__=='__main__': |
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win32gui.InitCommonControls() |
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t = Window(None, 'Shane\'s Test') |
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b = Button(t, 'A button', pos=(0,0), size=(85,40)) |
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b.SetText('New text') |
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e = Edit(t, 'An edit box', pos=(0,40), size=(85,40)) |
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e.SetText('Funny') |
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print "t", t |
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print "b", b |
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print "e", e |
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def OnMessage(hwnd, msg, wparam, lparam): |
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if hwnd != lparam: |
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# Reflect message to lparam |
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return win32gui.SendMessage(lparam, msg, wparam, lparam) |
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else: |
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print hwnd, msg, wparam, lparam |
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return 0 |
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e.UpdateMessageMap({win32con.WM_COMMAND: OnMessage}) |
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t.UpdateMessageMap({win32con.WM_COMMAND: OnMessage}) |
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def OnButton(hwnd, msg, wparam, lparam): |
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assert hwnd == b.WindowHandle |
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return win32gui.PostQuitMessage(0) |
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b.UpdateMessageMap({win32con.WM_COMMAND: OnButton}) |
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t.Show(win32con.SW_SHOW) |
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t.Refresh() |
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win32gui.SetCursor(win32gui.LoadCursor(0,0)) |
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win32gui.PumpMessages() |
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