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#!/usr/bin/env python |
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##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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##~ License |
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##~ |
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##- The RuneBlade Foundation library is intended to ease some |
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##- aspects of writing intricate Jabber, XML, and User Interface (wxPython, etc.) |
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##- applications, while providing the flexibility to modularly change the |
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##- architecture. Enjoy. |
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##~ |
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##~ Copyright (C) 2002 TechGame Networks, LLC. |
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##~ |
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##~ This library is free software; you can redistribute it and/or |
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##~ modify it under the terms of the BSD style License as found in the |
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##~ LICENSE file included with this distribution. |
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##~ |
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##~ TechGame Networks, LLC can be reached at: |
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##~ 3578 E. Hartsel Drive #211 |
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##~ Colorado Springs, Colorado, USA, 80920 |
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##~ |
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##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Imports |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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from SVGSkinObject import SVGSkinObject |
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from RenderItems.Common import TransformableRenderItem |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Definitions |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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class ImageRenderItem(TransformableRenderItem): |
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def DisplayOn(self, renderer): |
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renderer.DisplayImage(self) |
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def InterpretSettings(self, settings): |
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TransformableRenderItem.InterpretSettings(self, settings) |
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self.SetWidth(settings.get('width', '100%')) |
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self.SetHeight(settings.get('height', '100%')) |
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xlink = settings[('http://www.w3.org/1999/xlink', 'href')] |
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self.imagereference = xlink |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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def GetWidth(self): |
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return self._width |
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def SetWidth(self, value): |
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width = self._asCoord(value) |
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if width < 0: |
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raise ValueError, '"width" attribute can not be negative"' |
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self._width = width |
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width = property(GetWidth, SetWidth) |
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def GetHeight(self): |
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return self._height |
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def SetHeight(self, value): |
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height = self._asCoord(value) |
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if height < 0: |
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raise ValueError, '"height" attribute can not be negative"' |
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self._height = height |
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height = property(GetHeight, SetHeight) |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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class image(SVGSkinObject): |
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RenderItemFactory = ImageRenderItem |
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