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#!/usr/bin/env python |
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##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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##~ License |
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##~ |
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##- The RuneBlade Foundation library is intended to ease some |
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##- aspects of writing intricate Jabber, XML, and User Interface (wxPython, etc.) |
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##- applications, while providing the flexibility to modularly change the |
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##- architecture. Enjoy. |
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##~ |
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##~ Copyright (C) 2002 TechGame Networks, LLC. |
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##~ |
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##~ This library is free software; you can redistribute it and/or |
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##~ modify it under the terms of the BSD style License as found in the |
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##~ LICENSE file included with this distribution. |
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##~ |
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##~ TechGame Networks, LLC can be reached at: |
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##~ 3578 E. Hartsel Drive #211 |
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##~ Colorado Springs, Colorado, USA, 80920 |
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##~ |
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##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Imports |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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from RenderItems import PathBuilder |
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from RenderItems.Shapes import ShapeRenderItem |
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from SVGSkinObject import SVGSkinObject |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Definitions |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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class PathRenderItem(ShapeRenderItem): |
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pathbuilder = PathBuilder.PathCommandBuilder() |
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pathfactoryfactory = PathBuilder.SavePathFactory |
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def DisplayOn(self, renderer): |
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renderer.DisplayPath(self) |
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def InterpretSettings(self, settings): |
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ShapeRenderItem.InterpretSettings(self, settings) |
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self.SetPath(settings['d']) |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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def GetPath(self): |
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return self._path |
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def SetPath(self, value): |
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self._path = self._asPath(value) |
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d = path = property(GetPath, SetPath) |
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def _asPath(self, path): |
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if isinstance(path, (str, unicode)): |
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return self.pathbuilder.Build(path, self.pathfactoryfactory()) |
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else: |
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return path |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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class path(SVGSkinObject): |
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RenderItemFactory = PathRenderItem |
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