root/trunk/RBRapier/RBRapier/Renderer/Appearance/Accumulation.py

Revision 702, 1.7 kB (checked in by sholloway, 5 years ago)

Added GL prefix to Execute/Select/Deselect

Line 
1 #!/usr/bin/env python
2 ##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3 ##~ License
4 ##~
5 ##- The RuneBlade Foundation library is intended to ease some
6 ##- aspects of writing intricate Jabber, XML, and User Interface (wxPython, etc.)
7 ##- applications, while providing the flexibility to modularly change the
8 ##- architecture. Enjoy.
9 ##~
10 ##~ Copyright (C) 2002  TechGame Networks, LLC.
11 ##~
12 ##~ This library is free software; you can redistribute it and/or
13 ##~ modify it under the terms of the BSD style License as found in the
14 ##~ LICENSE file included with this distribution.
15 ##~
16 ##~ TechGame Networks, LLC can be reached at:
17 ##~ 3578 E. Hartsel Drive #211
18 ##~ Colorado Springs, Colorado, USA, 80920
19 ##~
20 ##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
21
22 #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
23 #~ Imports
24 #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
25
26 from OpenGL import GL
27 from RBRapier.Renderer.AttributeMgr import AttributeChangeElement
28
29 #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
30 #~ Definitions
31 #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
32
33 class AccumModel(object):
34     #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
35     #~ Constants / Variables / Etc.
36     #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
37
38     AttributeChange = AttributeChangeElement(GL.GL_ACCUM_BUFFER_BIT)
39     Mode = GL.GL_ACCUM
40     ModeValue = 1.
41
42     #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
43     #~ Public Methods
44     #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
45
46     def __init__(self, Mode=GL.GL_ACCUM, ModeValue=1.):
47         self.Mode = Mode
48         self.ModeValue = ModeValue
49
50     def GLExecute(self, context):
51         GL.glAccum(self.Mode, self.ModeValue)
52
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