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#!/usr/bin/env python |
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##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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##~ License |
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##~ |
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##- The RuneBlade Foundation library is intended to ease some |
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##- aspects of writing intricate Jabber, XML, and User Interface (wxPython, etc.) |
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##- applications, while providing the flexibility to modularly change the |
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##- architecture. Enjoy. |
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##~ |
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##~ Copyright (C) 2002 TechGame Networks, LLC. |
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##~ |
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##~ This library is free software; you can redistribute it and/or |
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##~ modify it under the terms of the BSD style License as found in the |
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##~ LICENSE file included with this distribution. |
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##~ |
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##~ TechGame Networks, LLC can be reached at: |
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##~ 3578 E. Hartsel Drive #211 |
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##~ Colorado Springs, Colorado, USA, 80920 |
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##~ |
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##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Imports |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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from OpenGL import GL |
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from RBFoundation.Objects.Properties import LazyProperty |
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from RBRapier.Renderer.AttributeMgr import AttributeChangeElement |
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from RBRapier.Tools import Vector |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Definitions |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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class Blend(object): |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Constants / Variables / Etc. |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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AttributeChange = AttributeChangeElement(GL.GL_COLOR_BUFFER_BIT) |
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SourceFactor = GL.GL_SRC_ALPHA |
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DestinationFactor = GL.GL_ONE_MINUS_SRC_ALPHA |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Public Methods |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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def __init__(self, SourceFactor=GL.GL_SRC_ALPHA, DestinationFactor=GL.GL_ONE_MINUS_SRC_ALPHA): |
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self.SourceFactor = SourceFactor |
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self.DestinationFactor = DestinationFactor |
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def GLSelect(self, context): |
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context.StateMgr.Enable(GL.GL_BLEND) |
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GL.glBlendFunc(self.SourceFactor, self.DestinationFactor) |
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def GLDeselect(self, context): |
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context.StateMgr.Disable(GL.GL_BLEND) |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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class BlendSeperateAlpha(Blend): |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Constants / Variables / Etc. |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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SourceAlphaFactor = None |
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DestinationAlphaFactor = None |
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class _Extensions(object): |
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def __init__(self): |
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from OpenGL.GL.EXT import blend_func_separate |
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self.blend_func_separate = blend_func_separate.glInitBlendFuncSeparateEXT() and blend_func_separate or None |
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_extensions = LazyProperty(_Extensions) |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Public Methods |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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def __init__(self, SourceFactor=GL.GL_SRC_ALPHA, SourceAlphaFactor=None, DestinationFactor=GL.GL_ONE_MINUS_SRC_ALPHA, DestinationAlphaFactor=None): |
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self.SourceFactor = SourceFactor |
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self.SourceAlphaFactor = SourceAlphaFactor |
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self.DestinationFactor = DestinationFactor |
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self.DestinationAlphaFactor = DestinationAlphaFactor |
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def GLSelect(self, context): |
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SourceAlphaFactor = self.SourceAlphaFactor |
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if SourceAlphaFactor is None: SourceAlphaFactor = self.SourceFactor |
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DestinationAlphaFactor = self.DestinationAlphaFactor |
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if DestinationAlphaFactor is None: DestinationAlphaFactor = self.DestinationFactor |
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context.StateMgr.Enable(GL.GL_BLEND) |
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ex = self._extensions.blend_func_separate |
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ex.glBlendFuncSeparateEXT(self.SourceFactor, SourceAlphaFactor, self.DestinationFactor, DestinationAlphaFactor) |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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class BlendConstant(object): |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Title |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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AttributeChange = AttributeChangeElement(GL.GL_COLOR_BUFFER_BIT) |
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Constant = Vector.ColorVectorProperty('BlendConstant', (1., 1., 1., 1.)) |
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class _Extensions(object): |
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def __init__(self): |
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from OpenGL.GL.EXT import blend_color |
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self.blend_color = blend_color.glInitBlendColorEXT() and blend_color or None |
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_extensions = LazyProperty(_Extensions) |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Public Methods |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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def __init__(self, constant=None): |
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if constant is not None: |
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self.Constant = constant |
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def GLSelect(self, context): |
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ex = self._extensions.blend_color |
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ex.glBlendColorEXT(*self.Constant.tolist()) |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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class BlendEquation(object): |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Constants / Variables / Etc. |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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AttributeChange = AttributeChangeElement(GL.GL_COLOR_BUFFER_BIT) |
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Equation = None |
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class _Extensions(object): |
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def __init__(self): |
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from OpenGL.GL.EXT import blend_minmax |
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self.blend_minmax = blend_minmax.glInitBlendMinmaxEXT() and blend_minmax or None |
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_extensions = LazyProperty(_Extensions) |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Public Methods |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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def __init__(self, Equation): |
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self.Equation = Equation |
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def GLSelect(self, context): |
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ex = self._extensions.blend_minmax |
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ex.glBlendEquationEXT(self.Equation) |
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