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#!/usr/bin/env python |
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##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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##~ License |
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##~ |
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##- The RuneBlade Foundation library is intended to ease some |
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##- aspects of writing intricate Jabber, XML, and User Interface (wxPython, etc.) |
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##- applications, while providing the flexibility to modularly change the |
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##- architecture. Enjoy. |
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##~ |
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##~ Copyright (C) 2002 TechGame Networks, LLC. |
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##~ |
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##~ This library is free software; you can redistribute it and/or |
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##~ modify it under the terms of the BSD style License as found in the |
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##~ LICENSE file included with this distribution. |
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##~ |
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##~ TechGame Networks, LLC can be reached at: |
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##~ 3578 E. Hartsel Drive #211 |
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##~ Colorado Springs, Colorado, USA, 80920 |
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##~ |
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##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Imports |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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from RBFoundation.XMLBuilder import ElementFactoryError |
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from RBSkinning.SkinObject import SkinObject |
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from RBSkinning.UtilitySkinElements import StoreXML, RestoreStoredXMLMixin |
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from template import TemplateElementFactorySet |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Class |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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class trylist(SkinObject, RestoreStoredXMLMixin): |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Constants / Variables / Etc. |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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default_settings = SkinObject.default_settings.copy() |
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#default_settings.update({ |
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# 'catch': '(ImportError, ElementFactoryError)' |
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# }) |
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ElementFactories = TemplateElementFactorySet |
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DefaultCatchlist = (ImportError, ElementFactoryError) |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Public Methods |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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def __init__(self, owner, parent, node, attributes, namespacemap): |
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SkinObject.__init__(self, owner, parent, node, attributes, namespacemap) |
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self.owner = owner |
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def SkinInitialize(self): |
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self.owner.PushElementFactorySet(self.ElementFactories) |
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def SkinFinalize(self): |
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self.owner.PopElementFactorySet() |
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try: |
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catchtuple = self.EvalLocal(self.settings['catch'], ElementFactoryError=ElementFactoryError) |
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except (KeyError, IndexError): |
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catchtuple = self.DefaultCatchlist |
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stackstate = self.owner._SaveStackState() |
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for isnode, child in self.children: |
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try: |
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if isnode: |
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result = child.Restore(self.owner) |
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if result is not None: |
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break |
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except catchtuple, e: |
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# Adjust the element stack to what it was when wes started |
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self.owner._RestoreStackState(stackstate) |
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del self.owner |
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def _addData(self, data): |
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pass # Ignore all CDATA |
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