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#!/usr/bin/env python |
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##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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##~ License |
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##~ |
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##- The RuneBlade Foundation library is intended to ease some |
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##- aspects of writing intricate Jabber, XML, and User Interface (wxPython, etc.) |
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##- applications, while providing the flexibility to modularly change the |
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##- architecture. Enjoy. |
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##~ |
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##~ Copyright (C) 2002 TechGame Networks, LLC. |
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##~ |
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##~ This library is free software; you can redistribute it and/or |
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##~ modify it under the terms of the BSD style License as found in the |
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##~ LICENSE file included with this distribution. |
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##~ |
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##~ TechGame Networks, LLC can be reached at: |
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##~ 3578 E. Hartsel Drive #211 |
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##~ Colorado Springs, Colorado, USA, 80920 |
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##~ |
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##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Imports |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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import weakref |
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from RBFoundation.BindCallable import BindCallable |
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from wxSkinObject import wx, wxSkinObject, wxSkinWindowCollectorObject, wxSkinObjectNoData |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Class |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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class wxLayoutAlgorithmSizerAdaptor(wx.wxPySizer): |
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def __init__(self, callback): |
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wx.wxPySizer.__init__(self) |
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self.OnRecalcSizes = BindCallable(callback) |
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def RecalcSizes(self): |
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self.OnRecalcSizes() |
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class layout_algorithm(wxSkinObject, wxSkinWindowCollectorObject, wxSkinObjectNoData): |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Constants / Variables / Etc. |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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default_settings = wxSkinObject.default_settings.copy() |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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#~ Public |
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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def SkinInitialize(self): |
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self.object = wx.wxLayoutAlgorithm() |
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self.object.sizer = wxLayoutAlgorithmSizerAdaptor(self.OnLayout) |
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self.context.layout_algorithm = weakref.proxy(self) |
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self.wxInitialStandardOptions() |
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self.PushContext() |
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self.childWindow = None |
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self.winParent = self.wxGetParentObject(wx.wxWindowPtr) |
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self.winParent.SetSizer(self.object.sizer) |
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def SkinFinalize(self): |
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self.wxFinalStandardOptions() |
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def wxAddChildWindow(self, ChildNode): |
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self.childWindow = ChildNode.object |
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def OnLayout(self, evt=None): |
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self.object.LayoutWindow(self.winParent, self.childWindow) |
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